Feb 172021
 

So, I started looking into Unity development. Thereby combining my development skills (which I have plenty, in total 30+ years of experience) and creating graphics.

I created a simplified (understatement) version of Angry Birds by following this tutorial. As an extra, I created a simple start screen. See me playing the game and actually sucking at it. But hey, I didn’t do any level optimization yet, so it is not as easy as it seems.

The monsters only die (for now) when I hit them, or when a crate falls straight on top of them, or at a maximum angle of 45 degrees.

The game was created in a couple of hours. Almost everything is new, except of course the C# language.

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